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Arcana Unearthed : ウィキペディア英語版 | Arcana Unearthed
''Arcana Unearthed'' (properly ''Monte Cook's Arcana Unearthed'', ISBN 1-58846-065-7) is a role-playing game created by Monte Cook and first published in 2003. Described as a "variant player's handbook", the 256-page hardcover core rulebook bears many similarities to the ''Players Handbook'' of 3rd Edition ''Dungeons & Dragons'', on which Cook worked a few years prior. In terms of rules, ''Arcana Unearthed'' is based on the d20 system of ''Dungeons & Dragons'', although due to including rules for character advancement it cannot be an official d20 system product. (It does, however, use the Open Gaming License.) ==Themes== Two of the most important themes of the game are ritual and character choices. Both the setting information and the game rules emphasize these areas far more than is typical of ''Dungeons & Dragons'' products. Two examples are ''metamorphosis'', in which ''faen'' become tiny, winged ''sprytes'', and ''Chi-Julud'', in which the wise ''giants'' temporarily lose their wisdom to become stronger and more warlike. Both involve rituals, and both also involve choices on the part of both the player and character that are much more far-reaching than those typically faced by ''D&D'' characters (especially Spryte transformation, which is permanent and irrevocable). Cook emphasizes that players should avoid archetypes (presumably referring to the character archetypes of ''Dungeons & Dragons'') and design their characters more creatively. In fact, shortly after the game was released, Monte Cook's website, (www.montecook.com ), held a character design competition.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Arcana Unearthed」の詳細全文を読む
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